<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Dice Witch :: Dice-Witch</title><link>https://dice-wit.ch/index.html</link><description>Pre-Alpha software to help you run your RPGs campaigns with. Either fully online or in person with your devices.
Aimed Features list of main features informing the development. Some (or most) are not implemented at this time.
Play any system – All the rules are described in TOML files, designed for the human editing them, not the machine reading them</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://dice-wit.ch/index.xml" rel="self" type="application/rss+xml"/><item><title>Introduction</title><link>https://dice-wit.ch/intro/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://dice-wit.ch/intro/index.html</guid><description>Dice witch is a virtual table top assistant.</description></item><item><title>Configuration Files</title><link>https://dice-wit.ch/fileformat/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://dice-wit.ch/fileformat/index.html</guid><description>There has been an attempt at distilling all the power of the rule sets in a set of TOML config files.
It may be beneficial to check the TOML quick tour or Specification. Especially understanding arrays and tables.
These files describe the rules of the games, character sheets, how to roll. They do not describe data like specific characters, items, and anything that truely create the world. It is the scaffold on which to then play.</description></item></channel></rss>